William Freeman

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  • in reply to: Comic book pricing #54861
    William Freeman
    Participant

      Steve, your business plan sounds very solid, I wish you all the best. I need to come up with a new plan myself. I have spent more time on social media trying to promote my stuff than I have doing the actual creating process. I have yet to make a sale here on the ARTITHMERIC site, so its back to square one for me as I figure out what my next project will be.

      in reply to: Chat to your favourite creator #52064
      William Freeman
      Participant

        Well, that is certainly a valid question. In todays world communication is so…impersonal. Looking at the activity in these forums (or lack thereof)illustrates the reality that(to me at least), collectors are only interested in the end product, and the main concern of the creator is, of course, SALES!
        I started making comics in the early nineties…the internet was still fairly new, so the main avenue of communication between creators and collectors was actual letter writing(definitely a lost art), and the occasional phone call. Collectors had a vested interest in what their favorite creator was publishing…creators supported each other’s endeavors by running ads in each others publications, doing a cover or pin up, and good ol-fashioned word-of-mouth promotion!
        Call me old school if you wish, but the young creators of today do NOT care where the sales come from…a sale is a sale! There is no sense of kinship between creators anymore…personally, I LOVE getting messages from fellow creators(and collectors) who are following my work. Their input is invaluable, and we creators need to work less in a vacuum, and be more sociable to our fans, AND our fellow creators. SORRY FOR GOING OFF-TOPIC

        in reply to: Comic book pricing #50202
        William Freeman
        Participant

          I really don’t mind paying a bit more for an indie comic…it’s most-likely going to be a small print run item(meaning there won’t be many of them), and the content(good or bad), will be some creators’ personal vision versus a corporate-mandated character or concept. Of course, if the average comic fan felt like I do, I would sell MORE of my comics!?

          in reply to: Comic production #38476
          William Freeman
          Participant

            These days I’m using Comic Draw for 98% of my comic production process…occasionally I’ll use a vector software like Illustrator or Affinity Designer for the creation of a cover logo or promo piece. I have the iPad version of Clip Studio Paint, but I rarely use it. I really like the ease of use of Comic Draw(especially the perspective tools, as drawing in perspective is probably my weakest area). Sometimes I will import a comic page I’ve done into Procreate to add special effects like a flare or other luminous effect.

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